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Void Psyker
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Void Psyker
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== Manipulator == === Drain === 100% weapon speed Deals Energy damage 2 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Deal 50% weapon damage. If the target has shields, drain 2 - 3 and gain 5 Void Energy for each shield drained. |Deal 75% weapon damage. If the target has shields, drain 3 - 4 and gain 5 Void Energy for each shield drained. If the target has no shields, gain 15 Void Energy. |Deal 100% weapon damage. If the target has shields, drain 3 - 5 and gain 5 Void Energy for each shield drained. If the target has no shields, deal 25% bonus weapon damage and gain 15 Void Energy. |} Void Energy is consumed to power your abilities. High levels increase the odds of a deadly Overload. === Whispers === 100% weapon speed Deals Void damage Requires XX Void Energy 5 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume 40 Void Energy to deal 40% weapon damage and curse a foe with madness for 2 turns. Each turn, randomly Charm, Confuse, Stun or deal 40% weapon damage. |Consume 35 Void Energy to deal 45% weapon damage and curse a foe with madness for 3 turns. Each turn, randomly Charm, Confuse, Stun or deal 45% weapon damage. Whispers cannot miss or be dodged. |Consume 30 Void Energy to deal 50% weapon damage and curse a foe with madness for 3 turns. Each turn, randomly Charm, Confuse, Stun or deal 50% weapon damage. Whispers cannot miss or be dodged and if the target is immune to madness, deals 125% weapon damage. |} Victims are immune to madness after it ends. === Psi Blade === PASSIVE abilities are always active. Deals Weapon damage Requires Melee Weapon {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |When you gain Void Energy, also gain Psi Blade, channeling dark energy through your weapon to boost the damage of your next Strike 1% for each point of Void Energy gained. |When you gain Void Energy, also gain Psi Blade, channeling dark energy through your weapon to boost the damage of your next Strike 2% for each point of Void Energy gained. On impact, Strike will drain 3 - 5 shields. |When you gain Void Energy, also gain Psi Blade, channeling dark energy through your weapon to boost the damage of your next Strike 3% for each point of Void Energy gained. On impact, Strike will drain 3 - 5 shields, Blind the target, reducing hit chance 5% for 3 turns, and you gain Regeneration, healing 5% health at the start of your turn. |} Psi Blade has a 1 turn duration. === Siphon Life === 100% weapon speed Deals Energy damage Requires XX Void Energy 3 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume 30 Void Energy to deal 3% weapon damage for each point of stored Void Energy. Damage from Siphon Life is dealt over 3 turns. When Siphon Life deals damage, gain 3 Void Energy and Regeneration, healing 2% health at the start of your turn. Siphon Life cannot penetrate shields. |Consume 25 Void Energy to deal 4% weapon damage for each point of stored Void Energy. Damage from Siphon Life is dealt over 4 turns. When Siphon Life deals damage, gain 4 Void Energy and Regeneration, healing 3% health at the start of your turn. Siphon Life cannot penetrate shields. Targets that die while affected by Siphon Life infect adjacent enemies. |Consume 20 Void Energy to deal 5% weapon damage for each point of stored Void Energy. Damage from Siphon Life is dealt over 3 turns. When Siphon Life deals damage, gain 5 Void Energy and all allies gain Regeneration, healing 5% health at the start of their turn. Siphon Life cannot penetrate shields. Targets that die while affected by Siphon Life infect adjacent enemies. |} === Void Shell === PASSIVE abilities are always active. Deals Void damage {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |When attacked, there is a 1% chance for each point of stored Void Energy to gain Void Shell, reducing all damage taken 3% until your next turn. Void Shell stacks up to 3 times. |When attacked, there is a 2% chance for each point of stored Void Energy to gain Void Shell, reducing all damage taken 4% until your next turn. Void Shell stacks up to 6 times. On absorbing damage, 30% chance to Corrupt the attacker, converting buffs into damaging debuffs. |When attacked, there is a 3% chance for each point of stored Void Energy to gain Void Shell, reducing all damage taken 5% until your next turn. Void Shell stacks up to 10 times. On absorbing damage, deal 5% weapon damage to the attacker for each stack of Void Shell and 30% chance to Corrupt the attacker, converting buffs into damaging debuffs. |} === Cannibalize === 50% weapon speed Deals Void damage Requires 20 Void Energy 1 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume 20 Void Energy to deal 30% weapon damage and eat 1 - 2 buffs on the target. Each buff eaten, adds 5 Void Energy. Each use increases cooldown by 3 turns for the duration of combat. |Consume 20 Void Energy to deal 40% weapon damage and eat 1 - 3 buffs on the target. Each buff eaten, adds 5 Void Energy and deals 75% weapon damage. Each use increases cooldown by 2 turns for the duration of combat. |Consume 20 Void Energy to deal 50% weapon damage and eat 1 - 4 buffs on the target. Each buff eaten, adds 5 Void Energy, boost damage 5% for 1 turn, and deals 100% weapon damage. Each use increases cooldown by 1 turn for the duration of combat. |} === Dark Majesty === 25% weapon speed Deals Void damage Requires XX Void Energy 8 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume 30 Void Energy to gain Dark Majesty. Your next Manipulation ability affects all enemies and deals 50% bonus weapon damage. |Consume 25 Void Energy to gain Dark Majesty. Your next Manipulation ability affects all enemies and deals 75% bonus weapon damage. Manipulation abilities consume 0 Void Energy while Dark Majesty is active. |Consume 20 Void Energy to gain Dark Majesty and curse all enemies with Vulnerability boosting damage taken 20% until the end of their turn. Your next Manipulation ability affects all enemies and deals 100% bonus weapon damage. Manipulation abilities consume 0 Void Energy while Dark Majesty is active. |}
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