StarCrawlers Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Links
Juggernaut Games
Kickstarter page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
StarCrawlers Wiki
36
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Links
Juggernaut Games
Kickstarter page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Void Psyker
(section)
Back to page
Edit
VisualEditor
History
Talk (0)
Edit Page
Void Psyker
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Evoker == === Shadowbolt === 100% weapon speed Deals Void damage {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |0 - 30 Void Energy: Blast the target with shadow to deal 50% weapon damage and gain 10 energy. 30+ Void Energy: Shadowbolt becomes Voidbolt. Deal 100% weapon damage and gain 10 energy. |0 - 30 Void Energy: Blast the target with shadow to deal 75% weapon damage and gain 15 energy. 30+ Void Energy: Shadowbolt becomes Voidbolt. Deal 110% weapon damage and gain 20 energy. Shadowbolt and Voidbolt have a bonus +30% hit chance. |0 - 30 Void Energy: Blast the target with shadow to deal 100% weapon damage and gain 20 energy. 30+ Void Energy: Shadowbolt becomes Voidbolt. Deal 125% weapon damage and gain 30 energy. Shadowbolt and Voidbolt have a bonus +30% hit chance and pierce shields and Void resistance. |} Void Energy is consumed to power your abilities. High levels increase the odds of a deadly Overload. === Ignite === 100% weapon speed Deals Fire damage Requires shields on target {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume 10 Void Energy for each shield on a target, igniting the shields to deal 40% weapon damage per shield and Burn for 30% damage over 1 turn. |Consume 8 Void Energy for each shield on a target, igniting the shields to deal 45% weapon damage per shield and Burn for 60% damage over 2 turns. Ignite cannot miss or dodged. |Consume 5 Void Energy for each shield on a target, igniting the shields to deal 50% weapon damage per shield and Burn for 100% damage over 3 turns. Ignite cannot miss or dodged and ignited shields are permanently destroyed. |} === Chatoic Gathering === PASSIVE abilities are always active. {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |When you gain Void Energy, the amount is boosted by 1 - 5 points. Each bonus point boosts damage 1% for 1 turn. |When you gain Void Energy, the amount is boosted by 1 - 7 points. Each bonus point boosts damage 1% - 2% and crit chance 1% - 3% for 1 turn. |When you gain Void Energy, the amount is boosted by 1 - 10 points. Each bonus point boosts damage 1% - 3% and crit chance 1% - 3% for 1 turn. Each point of energy gives a 1% chance to gain 20 Void Energy at the start of your next turn. |} === Torrent === 100% weapon speed Deals Void damage Requires XX Void Energy 5 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume all Void Energy to channel raw power directly into the target, firing a bolt for every 7 energy that deals 30% weapon damage. |Consume all Void Energy to channel raw power directly into the target, firing a bolt for every 6 energy that deals 32% weapon damage. Each bolt boosts crit chance of the next 2%. |Consume all Void Energy to channel raw power directly into the target, firing a bolt for every 5 energy that deals 35% weapon damage. Each bolt boosts crit chance of the next 2% and crits make the target Vulnerable, boosting damage taken 1% until their next turn. |} Torrent cannot miss or be dodged, but cannot penetrate shields. === Voidstorm === 150% weapon speed Deals Void damage Requires XX Void Energy 6 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Consume all Void Energy to unleash a violent storm. Every 10 Void Energy creates a lightning strike at a random position, dealing 100% weapon damage if it strikes an enemy. |Consume all Void Energy to unleash a violent storm. Every 7 Void Energy creates a lightning strike at a random position, dealing 125% weapon damage if it strikes an enemy. Each strike removes a shield and Corrupts, converting buff into damaging debuffs. |Consume all Void Energy to unleash a violent storm. Every 5 Void Energy creates a lightning strike at a random position, dealing 150% weapon damage if it strikes an enemy. Each strike removes a shield and Corrupts, converting buff into damaging debuffs, and has a chance to instantly kill common enemies. |} === Backlash === Deals Void damage Maximum of 1 active Backlash 8 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Psychically link with the target, dealing 20% weapon damage each turn for 5 turns and gaining 5 Void Energy when Backlash deals damage. If you Overload while Backlash is active, Ooverload damage is dealt only to the target and Backlash gains and 8 turn cooldown. |Psychically link with the target, dealing 25% weapon damage each turn for 6 turns and gaining 10 Void Energy when Backlash deals damage. 30% of damage taken is redirected to the target and if you Overload while Backlash is active, Overload damage is dealt only to the target and Backlash gains and 8 turn cooldown. |Psychically link with the target, dealing 30% weapon damage each turn for 8 turns and gaining 15 Void Energy when Backlash deals damage. 30% of damage taken is redirected to the target and if you Overload while Backlash is active, Overload damage is dealt only to the target, boosted 300%, and Backlash gains and 8 turn cooldown. |} === Ascendance === PASSIVE abilities are always active. {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |You passively generate 5 Void Energy each turn in combat. When combat begins, your Void resistance is boosted 10%. |You passively generate 10 Void Energy each turn in combat. When combat begins, your Void resistance is boosted 20%. If you Overload, allies gain 50% Void resistance and Overload cannot kill you. |You passively generate 15 Void Energy each turn in combat and energy does not decay outside of combat. When combat begins, your Void resistance is boosted 30% and when you consume energy, boost all damage 1% for every point for 1 turn. If you Overload, allies gain 50% Void resistance and Overload cannot kill you. |}
Summary:
Please note that all contributions to the StarCrawlers Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab