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StarCrawlers Wiki
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=== Bounty === 25% weapon speed Requires Credits 2 turn cooldown {| class="wikitable" !Rank 1 !Rank 2 !Rank 3 |- |Deal 100% weapon damage and invest some credits in the demise of the target. Each use raises cost 20% for the rest of the mission. The target becomes Vulnerable, boosting damage taken 10% until the end of their turn. Targets have armor block reduced 30%. If the Bounty target dies, recoup 80% of creds. |Deal 100% weapon damage and invest some credits in the demise of the target. Each use raises cost 15% for the rest of the mission. The target becomes Vulnerable, boosting damage taken 15% until the end of their turn. Targets have their chance to be crit boosted 20% and armor block reduced 50%. If the Bounty target dies, recoup 90% of creds. |Deal 100% weapon damage and invest some credits in the demise of the target. Each use raises cost 10% for the rest of the mission. The target becomes Vulnerable, boosting damage taken 20% until the end of their turn. Targets have their chance to be crit boosted 20% and armor block reduced 100%. If the Bounty target dies, recoup 100% of creds and heal your weakest ally for 5% health. |}
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