Soldier

"Soldiers are all about blowing things up, explosions, and detonations. Capable of both dishing out and taking damage as an effective meatshield." - Home Page Character Blurb Looking for another Class?

Specializing in advanced weaponry and raw power, the Soldier’s a likely candidate If you need something blown-up, exploded, or detonated. Intimidation and damage output go hand in hand, but if you’re looking to charm the locals, you may want to consider other options.

Meat Shield
50% weapon speed

Deals Weapon damage

4 turn cooldown

Best Defense
100% weapon speed

Deals Physical damage

4 turn cooldown

Defiance
PASSIVE abilities are always active.

Cry Havoc
50% weapon speed

6 turn cooldown

As One!
100% weapon speed

Deals multiple damage types

10 turn cooldown As One begins combat with a 10 turn cooldown. Each time you Taunt, this cooldown is reduced by 1.

Bloodthirst
PASSIVE abilities are always active.

Juggernaut
150% weapon speed

Deals Weapon damage

Requires at least 1 charge

5 turn cooldown Each time you Taunt, Juggernaut gains 1 charge. Max 10 charges. Activate to use all charges and enter Juggernaut Mode until your next turn.

Frag Grenade
100% weapon speed

Deals Physical damage

2 turn cooldown

Rocket Strike
100% weapon speed

Deals Fire damage

4 turn cooldown

Bouncing Betty
50% weapon speed

Deals Physical damage

Maximum of 1 Bouncing Betty

This Is Fine
PASSIVE abilities are always active.

Deals Fire damage

Magnetronc Bomb
100% weapon speed

Deals Energy damage

4 turn cooldown

Hellfire Salvo
100% weapon speed

Deals Fire damage

Requires at least 1 charge

4 turn cooldown

Boom King
PASSIVE abilities are always active.

Crack Shot
Aim: 50% weapon speed

Execute: 50% weapon speed

Deals Weapon damage

Requires Ranged Weapon

Flare
25% weapon speed

Deals Fire damage

3 turn cooldown Flare has a bonus +30% hit chance. Lasts 4 turns.

Custom Armor
PASSIVE abilities are always active. You make aftermarket mods to your armor. (But don't tell anyone, it's not strictly street-legal.)

Overwatch
150% weapon speed

Deals Weapon damage

Requires Ranged Weapon

6 turn cooldown

Hot Streak
25% weapon speed

Deals Weapon damage

Requires Ranged Weapon

Kill Count
PASSIVE abilities are always active. These boosts persist for the duration of the mission.

The Specialist
100% weapon speed

Deals Weapon damage

Requires Ranged Weapon

8 turn cooldown