Hacker

"Masters of nanite manipulation, Hackers are in high demand with crawler teams looking to gain access to high security areas. Ill-suited for direct combat, Hackers provide support with beneficial optimizations and crippling malware." - Home Page Character Blurb Looking for another Class?

Technical virtuosos, Hackers possess powerful tools to corrupt and control their enemies, but lack in direct damage attacks. Their high-tech skills are vital outside of combat to disable traps, hack security terminals and access secure data.

Virus: Overheat
50% weapon speed

Deals Fire damage

3 turn cooldown

Scramble
50% weapon speed

Deals Nanite damage

5 turn cooldown

System Shock
PASSIVE abilities are always active.

Deals Energy damage

Root Hack
100% weapon speed

Deals Nanite damage

5 turn cooldown

Cripple
25% weapon speed

Target must be Stunned

8 turn cooldown

Exploit
25% weapon speed

Target must be Stunned

8 turn cooldown

Snowcrash
25% weapon speed

10 turn cooldown

Virus: Mindmelt
50% weapon speed

Deals Nanite damage

2 turn cooldown

Virus: Logic Bomb
25% weapon speed

Deals Nanite damage

2 turn cooldown

Shareware
PASSIVE abilities are always active

Deals Nanite damage

Decay
50% weapon speed

Deals Nanite damage

2 turn cooldown

Black Ice
25% weapon speed

Deals Nanite damage

Maximum 1 Black Ice

8 turn cooldown

Degrade
25% weapon speed

Deals Nanite damage

5 turn cooldown

Kill Switch
50% weapon speed

Deals Nanite damage

10 turn cooldown

Virus: Hotlink
30$ weapon speed

Deals Weapon damage

1 turn cooldown

Overclock
50% weapon speed

3 turn cooldown Each use of Overclock increases its cooldown by 2 for the remainder of battle.

Timed Release
PASSIVE abilities are always active

Hyper Thread
100% weapon speed

10 turn cooldown Hyper Thread lasts until the Hacker's next turn.

Multi Core
100% weapon speed

7 turn cooldown Multi Core lasts until the Hacker's next turn.

Overcharge
100% weapon speed

6 turn cooldown Overcharge lasts until the Hacker's next turn.

Ex Machina
1% weapon speed

10 turn cooldown