Prototype

"You found it in a space crate and probably should not have switched it on. Though almost indestructible and sporting an uncanny knack for dealing with fellow robots, it is prone to malfunction. And haiku." - Home Page Character Blurb Looking for other Classes?

Skill Name
test

Arm Cannon
Charge: 50% Weapon Speed

Attack: 50% Weapon Speed

Deal Energy damage

2 turn cooldown

Thunderclap
Charge: 100% weapon speed

Attack: 100% weapon speed

Deals Energy damage

1 turn cooldown

Haiku.exe
25% weapon speed

5 turn cooldown

Target Lock
25% Weapon Speed

8 turn cooldown

Safety Protocol
25% Weapon Speed

5 turn cooldown

Hunter Killer
PASSIVE abilities are always active.

R.A.M
25% Weapon Speed

Requires 1 Malfunction to activate

10 turn cooldown

Demean
50% Weapon Speed

Deals Weapon Damage

3 turn cooldown

Get Down.
50% weapon speed

3 turn cooldown

Deals Weapon damage

Adaptive Armor
PASSIVE abilities are always active

Aegis Mode
50% weapon speed

Deals Weapon damage

6 turn cooldown

Reason
150% weapon speed

Deals Weapon damage

6 turn cooldown

Relentless
PASSIVE abilities are always active.

Termination Mode
25% weapon speed

6 turn cooldown

Chaotic Shot
50% Weapon Speed

Deals Weapon Damage

1 turn Cooldown

Assault
100% weapon speed

Deals Weapon damage

Kill Cone
150% weapon speed

Deals Weapon damage

4 turn cooldown

Core Dump
25% weapon speed

Deals Energy damage

Requires 1 charge to activate

Mut.exe
50% weapon speed

8 turn cooldown

Chaos Model
PASSIVE abilities are always active.

H.A.M
50% weapon speed

Deals Weapon damage

Requires 1 malfunction to activate

8 turn cooldown